IEC 62629-62-12:2025
(Main)3D displays - Part 62-12: Measurement methods for virtual-image type - Image quality
3D displays - Part 62-12: Measurement methods for virtual-image type - Image quality
IEC 62629-62-12:2025 specifies the standard measuring conditions and measurement methods for determining image quality for 3D displays that produce virtual images, such as 3D heads‑up displays in which the 3D visual information is superimposed with the outside world. Eyewear displays are however beyond the scope of this document.
The scope of this document does not intend to include eyewear displays considering the difference between a head-up display and an eyewear display in the aspect of eye box size and field of view. The eye-tracking function is disabled in the image quality measurement of this document.
General Information
- Status
- Published
- Publication Date
- 10-Jun-2025
- Technical Committee
- TC 110 - Electronic displays
- Drafting Committee
- WG 6 - TC 110/WG 6
- Current Stage
- PPUB - Publication issued
- Start Date
- 11-Jun-2025
- Completion Date
- 23-May-2025
Overview
IEC 62629-62-12:2025 - "3D displays - Part 62-12: Measurement methods for virtual‑image type – Image quality" defines standard measurement conditions and methods for assessing image quality of 3D virtual‑image displays, notably head‑up displays (HUDs) that superimpose 3D visual information on the outside world. The standard applies to virtual‑image type systems (HUDs) and explicitly excludes eyewear displays because of differences in eye box size and field of view (FOV). Eye‑tracking functions are disabled during the image‑quality measurements specified.
Key topics and requirements
- Measurement scope and definitions: terms such as virtual image distance, field of view (FOV), eye box, binocular misalignment, and ghost image are defined for consistent testing.
- Light measuring device (LMD): requires a spectroradiometer‑type spot LMD with wavelength coverage at least 380 nm to 780 nm for luminance and chromaticity measurement.
- Uniform‑illuminated‑flat‑background tests: standardized configuration, illumination conditions, procedures and reporting for assessing contrast and chromaticity of a 3D virtual image against different uniform backgrounds.
- Ghost image measurement: measurement configurations, positioning, test procedures and reporting for detecting and quantifying unintended secondary (ghost) images common in automotive HUDs.
- Binocular misalignment: methods to measure unintended horizontal and vertical position differences between left and right eye views of a zero‑disparity virtual object, including measurement positions, conditions, procedures and result reporting.
- Measurement reporting: standardized reporting formats and examples to ensure repeatable, comparable results across laboratories and manufacturers.
Applications and users
This standard is essential for:
- Automotive HUD manufacturers validating 3D image quality (contrast, chromaticity, ghosting, alignment).
- Display and optical system engineers developing virtual‑image 3D systems.
- Test laboratories and certification bodies performing standardized image‑quality assessments.
- R&D and QA teams that need objective metrics for HUD performance, acceptance testing, and supplier verification.
Practical uses include performance benchmarking, troubleshooting ghosting or misalignment issues, and ensuring consistent user experience across production units.
Related standards
- IEC 62629‑1‑2 (terminology and symbols)
- IEC 62629‑62‑11:2022 (measurement methods for virtual‑image type – Optical)
Keywords: IEC 62629-62-12, 3D displays, virtual-image type, HUD, image quality, measurement methods, ghost image, binocular misalignment, LMD, spectroradiometer, uniform-illuminated-flat-background.
Frequently Asked Questions
IEC 62629-62-12:2025 is a standard published by the International Electrotechnical Commission (IEC). Its full title is "3D displays - Part 62-12: Measurement methods for virtual-image type - Image quality". This standard covers: IEC 62629-62-12:2025 specifies the standard measuring conditions and measurement methods for determining image quality for 3D displays that produce virtual images, such as 3D heads‑up displays in which the 3D visual information is superimposed with the outside world. Eyewear displays are however beyond the scope of this document. The scope of this document does not intend to include eyewear displays considering the difference between a head-up display and an eyewear display in the aspect of eye box size and field of view. The eye-tracking function is disabled in the image quality measurement of this document.
IEC 62629-62-12:2025 specifies the standard measuring conditions and measurement methods for determining image quality for 3D displays that produce virtual images, such as 3D heads‑up displays in which the 3D visual information is superimposed with the outside world. Eyewear displays are however beyond the scope of this document. The scope of this document does not intend to include eyewear displays considering the difference between a head-up display and an eyewear display in the aspect of eye box size and field of view. The eye-tracking function is disabled in the image quality measurement of this document.
IEC 62629-62-12:2025 is classified under the following ICS (International Classification for Standards) categories: 31.120 - Electronic display devices; 31.260 - Optoelectronics. Laser equipment. The ICS classification helps identify the subject area and facilitates finding related standards.
You can purchase IEC 62629-62-12:2025 directly from iTeh Standards. The document is available in PDF format and is delivered instantly after payment. Add the standard to your cart and complete the secure checkout process. iTeh Standards is an authorized distributor of IEC standards.
Standards Content (Sample)
IEC 62629-62-12 ®
Edition 1.0 2025-06
INTERNATIONAL
STANDARD
3D displays –
Part 62-12: Measurement methods for virtual-image type – Image quality
ICS 31.120; 31.260 ISBN 978-2-8327-0391-5
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CONTENTS
FOREWORD . 4
1 Scope . 6
2 Normative references. 6
3 Terms, definitions and abbreviated terms . 6
3.1 Terms and definitions . 6
3.2 Abbreviated terms . 7
4 Light measuring device (LMD) . 8
5 Measurement method of uniform-illuminated-flat-background effect on 3D virtual
image . 8
5.1 General . 8
5.2 Measurement configuration of uniform-illuminated-flat-background effect on
3D virtual image . 8
5.3 Illumination for uniform-illuminated-flat-background conditions . 10
5.4 Measurement of contrast and chromaticity of a 3D virtual image against
different uniform-illuminated-flat-backgrounds . 11
5.4.1 General . 11
5.4.2 Conditions . 11
5.4.3 Procedures . 13
5.4.4 Reports . 15
6 Measurement method for ghost image . 16
6.1 Measuring configuration for position estimation . 16
6.2 Conditions. 17
6.3 Procedures . 18
6.4 Reports . 19
7 Measurement methods for binocular misalignment . 19
7.1 General . 19
7.2 Conditions. 20
7.3 Procedures . 22
7.4 Reports . 24
Annex A (informative) Measurement examples . 25
A.1 Measurement example for ghost image . 25
A.2 Measurement example for binocular misalignment . 26
Bibliography . 28
Figure 1 – Measuring configuration for evaluating uniform-illuminated-flat-background
effect on image quality property of a 3D virtual image . 9
Figure 2 – Points for non-uniformity measurement on uniform-illuminated-flat-
background . 10
Figure 3 – Test images for measuring contrast and chromaticity properties affected by
uniform-illuminated-flat-background change on 3D virtual image . 12
Figure 4 – Measuring condition for contrast and chromaticity properties of 3D virtual
image against different uniform-illuminated-flat-background conditions . 13
Figure 5 – Measuring setup for ghost image . 17
Figure 6 – Measurement of ghost image . 18
Figure 7 – Test pattern and measuring configuration for evaluating binocular
misalignment . 21
Figure 8 – LMD positions for evaluating the binocular misalignment . 22
Figure A.1 – Example of test image with ghost phenomenon . 25
Figure A.2 – Example of captured test-image by imaging LMD for binocular
misalignment . 26
Table 1 – Example of measurement results for luminance and chromaticity values in
different uniform-illuminated-flat-background conditions . 16
Table 2 – LMD positions in xyz coordinates or nine measurements . 22
Table 3 – Example of measurement results for horizontal and vertical binocular
misalignment in degrees . 24
Table A.1 – Example of measurement and calculation results for ghost image . 25
Table A.2 – Example of LMD positions in xyz coordinates or nine measurements . 27
Table A.3 – Example of measurement and calculation results for horizontal and vertical
binocular misalignment in degrees . 27
– 4 – IEC 62629-62-12:2025 © IEC 2025
INTERNATIONAL ELECTROTECHNICAL COMMISSION
____________
3D DISPLAYS –
Part 62-12: Measurement methods for virtual-image type – Image quality
FOREWORD
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IEC 62629-62-12 has been prepared by IEC technical committee 110: Electronic displays. It is
an International Standard.
The text of this International Standard is based on the following documents:
Draft Report on voting
110/1736/FDIS 110/1759/RVD
Full information on the voting for its approval can be found in the report on voting indicated in
the above table.
The language used for the development of this International Standard is English.
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• reconfirmed,
• withdrawn, or
• revised.
– 6 – IEC 62629-62-12:2025 © IEC 2025
3D DISPLAYS –
Part 62-12: Measurement methods for virtual-image type – Image quality
1 Scope
This part of IEC 62629 specifies the standard measuring conditions and measurement methods
for determining image quality for 3D displays that produce virtual images, such as 3D heads-up
displays in which the 3D visual information is superimposed with the outside world. Eyewear
displays are however beyond the scope of this document.
The scope of this document does not intend to include eyewear displays considering the
difference between a head-up display and an eyewear display in the aspect of eye box size and
field of view. The eye-tracking function is disabled in the image quality measurement of this
document.
2 Normative references
The following documents are referred to in the text in such a way that some or all of their content
constitutes requirements of this document. For dated references, only the edition cited applies.
For undated references, the latest edition of the referenced document (including any
amendments) applies.
IEC 62629-1-2, 3D display devices – Part 1-2: Generic – Terminology and letter symbols
IEC 62629-62-11:2022, 3D display devices – Part 62-11: Measurement methods for virtual-
image type – Optical
3 Terms, definitions and abbreviated terms
3.1 Terms and definitions
For the purposes of this document, the terms and definitions given in IEC 62629-1-2 and the
following apply.
ISO and IEC maintain terminology databases for use in standardization at the following
addresses:
• IEC Electropedia: available at https://www.electropedia.org/
• ISO Online browsing platform: available at https://www.iso.org/obp
3.1.1
virtual image distance
distance from the centre between both eyes to the centre of the virtual image plane
Note 1 to entry: The centre of both eyes corresponds to the point where the half of the binocular spacing is located.
The virtual image plane is the zero parallax plane.
3.1.2
field of view
FOV
angle subtending the area of the virtual image as observed from the centre between both eyes
Note 1 to entry: The FOV is determined by finding the location of the edge point in the test pattern without looking
for the edge in IEC 62629-62-11. However, if the edge of the 3D virtual image is unclear, the edge for field of view
measurement is assumed to be less than 50 % of the center luminance value that is measured at the center position
of the virtual image plane.
Note 2 to entry: The FOV is also determined based on the resolution (e.g. Michelson contrast). Since the edges
obtained by these two criteria could be different, the luminance and resolution-based edges can be obtained.
3.1.3
eye box
<3D display – virtual image type> three-dimensional space within which the users place their
both eyes and properly see the FOV
Note 1 to entry: The eye box size and field of view are quite different between eyewear displays (less than a
few centimetres and about 100 degrees) and HUDs (head-up display) (tens of centimetres and about 10 degrees to
20 degrees). A displacement by eye rotation is comparable to eye box size for eyewear displays whereas this is
much smaller for HUDs. As a result, the effect of selection of rotation point of LMD is noticeable for eyewear displays
but that is negligible for HUDs.
Note 2 to entry: The edge of the eye box is determined based on the resolution (Michelson contrast) or the luminance.
Since the edges obtained by these two criteria could be different, the luminance and resolution-based edges can be
obtained.
3.1.4
binocular misalignment
unintended differences in vertical and horizontal positions observed by the left and right eyes
for a 3D virtual object
Note 1 to entry: It is generally assumed that 3D virtual images reproduced using zero binocular disparity information
is displayed at the same location when observed with the left and right eyes, however, the position difference of 3D
virtual images occurs due to factors such as manufacturing and design errors of HUD optical system.
3.1.5
ghost image
unintended lower intensity duplication of an intended virtual image
Note 1 to entry: The term ‘ghost image’ is commonly used in automotive HUDs. It is extremely rare for multiple
layers of ghost images to be observed in fact. The ghost image can be expressed as ‘secondary image’. The
measurement method introduced in this document corresponds to the case where the secondary image is observed.
3.1.6
designed eye to combiner distance
distance between the half mirror and a viewer that is considered at the design stage of a three-
dimensional display producing three-dimensional virtual images such as three-dimensional
HUD
3.2 Abbreviated terms
HUD head-up display
IPD inter pupillary distance
LMD light measuring device
– 8 – IEC 62629-62-12:2025 © IEC 2025
4 Light measuring device (LMD)
A spectroradiometer-type spot LMD is applied to measure the wavelength and intensity of the
light. The wavelength range shall be at least 380 nm to 780 nm and the wavelength accuracy
shall be 0,3 nm or smaller. The spectral bandwidth shall not be larger than 10 nm for broad
spectrum with no sharp peaks and 5 nm for sharp spectral peaks. The effect of the uniform-
illuminated-flat-background which affects virtual image quality can be measured using a
spectroradiometer-type spot LMD.
The measurement of geometric information is required for quantifying the levels of the binocular
misalignment and the ghost image in this document. The geometric property of the 3D virtual
image can be estimated using one imaging LMD with movement. IEC 62629-62-11:2022,
Annex C, provides the geometric calibration process for the imaging LMD. The specification
items of an imaging LMD that shall be reported are FOV, angular resolution, f number, and the
information related with stray light due to lens itself such as f23, f24, and f25 [1] . The
appropriate aperture size shall be as given in IEC 62629-62-11:2022, 4.1.
5 Measurement method of uniform-illuminated-flat-background effect on 3D
virtual image
5.1 General
The virtual images of numbers, letters, or any other symbols in different depth conditions can
be reproduced by the virtual image type 3D display such as 3D HUD. The 3D virtual images are
expected to be viewed against real-world environment that is very diverse from indoor to outdoor
(i.e. mixed illuminations with different illuminance level and correlated colour temperature).
There is however a limit to implement such diverse environment. A measurement method is
therefore proposed to evaluate the effect of the uniform-illuminated-flat-background change on
the virtual image quality in Clause 5. The size of the uniform-illuminated-flat-background shall
be larger than the FOV of the DUT (for example 3D HUD under test).
The contrast and chromaticity are selected to be measured for 3D virtual images overlapping
with the uniform-illuminated-flat-background. The brightness of the uniform-illuminated-flat-
background is varied by adjusting the illuminance level of the lighting in front of the white
diffuser, and the size of the white diffuser is determined to be greater than the FOV of the virtual
image plane, as illustrated in Figure 1. The example of illuminance level and correlated colour
temperature of the illumination to form uniform-illuminated-flat-background conditions are given
in 5.3.
5.2 Measurement configuration of uniform-illuminated-flat-background effect on 3D
virtual image
Figure 1 shows the geometric relationship consisting of an eye box, a virtual image plane, and
a white diffuser. If a user’s eyes are placed in the eye box, it is assumed that the user can view
the entire virtual image with natural rolling movement of the eyes. The eye box position can be
specified by a supplier otherwise this can be estimated in accordance with the method given in
IEC 62629-62-11:2022 (specifically in 4.2.3). A 3D coordinate system of the x, y and z axes
indicated in Figure 1 is defined in order to determine the positions of the 3D image and the
virtual image plane from the eye box.
___________
Numbers in square brackets refer to the Bibliography.
H V
NOTE The subscripts L, C, R (in LMD LMD and LMD ) represent the position of spot LMD θ and θ : the
,
FOV FOV
L C R
horizontal and vertical FOV of the virtual image plane.
Figure 1 – Measuring configuration for evaluating uniform-illuminated-flat-background
effect on image quality property of a 3D virtual image
The centre of the eye box is defined to be the origin (x = 0, y = 0 and z = 0) at which the entrance
pupil position of the LMD is placed. The positions of the LMD and the LMD are placed on
C L R
the left and right sides at the same distance interval from the LMD . For example, assuming a
C
binocular distance of 64 mm, the LMD and the LMD are located on the left and right sides
L R
32 mm away from LMD . A designed eye to combiner distance shown in Figure 1 should be
C
suggested by a supplier. A part of the light rays is reflected from the half mirror and the rest of
the light rays is transmitted through the half mirror for the 3D displays producing 3D virtual
images. Therefore, the distance between the half mirror and a viewer is considered at the design
stage of a 3D display.
The room where the measurement is performed is a darkroom. If the eye is located inside the
eye box, the entire FOV of the virtual image plane can be observed, so the white diffuser screen
size shall be large enough to overlap the entire virtual image plane at any position inside the
eye box. However, Figure 1 shows that the size of the white diffuser shall be larger than the
viewing angle of the virtual image plane at the LMD position as an example. The minimum and
C
maximum size of the white diffuser, which is placed at the virtual image distance (D ) in
VI
H V
Figure 1, shall be determined using the horizontal and vertical FOV (θ and θ ) of the
FOV FOV
virtual image plane by Formulae (1) and (2).
If the virtual image distance (D ) is 7 m and the horizontal FOV (θ) is 10°, the background width
VI
shall be greater than 1,224 8 m and smaller than 1,471 5 m. If the virtual image distance (D )
VI
is 7 m and the vertical FOV (θ′) is 6°, the background height shall be greater than 0,733 7 m
and smaller than 0,880 8 m.
– 10 – IEC 62629-62-12:2025 © IEC 2025
(1)
θ θ×1,2
2××D tan < WD< 2×× tan
VI B VI
(2)
′′
θθ ×1,2
2××D tan < HD< 2×× tan
VI B VI
where
W is the background (white diffuser) width;
B
H is the background (white diffuser) height;
B
θ is the horizontal FOV of the imaging LMD;
θ′ is the vertical FOV of the imaging LMD; and
D is the virtual image distance in millimetres (mm) between (0, 0, 0) in the eye box and
VI
the centre of the virtual image plane. The measurement method of D is described in
VI
IEC 62629-62-11.
Figure 2 – Points for non-uniformity measurement
on uniform-illuminated-flat-background
5.3 Illumination for uniform-illuminated-flat-background conditions
The uniform-illuminated-flat-background condition is very much diverse in real world. It is
therefore recommended to measure at the same time (A) the contrast and colour of the virtual
image, and (B) the luminance and correlated colour temperature of the corresponding
background where the virtual image is observed. It is however very difficult to measure the
simultaneous changes of (A) and (B) in reality because there is a limit to implementing various
uniform-illuminated-flat-background conditions. It is therefore intended to provide
representative illumination to create uniform-illuminated-flat-background conditions as an
example in 5.3, considering that HUD manufacturers also set the brightness of the HUD to
automatically adjust according to the brightness of external environments.
The illumination to create uniform-illuminated-flat-background conditions can be selected from
the following examples if a supplier does not specify them. The illuminance level and correlated
colour temperature are selected in reference to IEC 62977-2-2 for indoor [2], and ISO 15008
for outdoor [3]. For spectral measurement of the uniform-illuminated-flat-background condition,
spectrally smooth broadband light source (such as approximation to CIE Standard Illuminant A)
should be used.
– Dark condition: the illuminance value of the white diffuser in Figure 1 should be less than
0,01 lx.
– Indoor condition: the illuminance value of the white diffuser in Figure 1 should be
200 – 300 lx and the correlated colour temperature should be close to CIE Standard
Illuminant A or D50 or D65.
– (Outdoor) night condition: the illuminance value of the white diffuser in Figure 1 should not
exceed 10 lx, with a relative tolerance of ± 5 % and the correlated colour temperature should
be close to CIE Standard Illuminant.
– (Outdoor) twilight condition: the illuminance value of the white diffuser in Figure 1 should be
250 lx, with a relative tolerance of ± 5 % and the correlated colour temperature should be
close to CIE Standard Illuminant A.
– (Outdoor) day condition with diffuse ambient light: the illuminance value of the white diffuser
in Figure 1 should be 5 000 lx, with a relative tolerance of ± 5 % and the correlated colour
temperature should be close to CIE Standard Illuminant D65 or CIE Illuminant D75.
The background conditions can be categorized based on the absolute illuminance value as
described above. The illuminance value is measured to evaluate the uniformity of the
background against nine points (BG to BG in Figure 2). The correlated colour temperature of
0 8
the uniform-illuminated-flat-background condition is measured using a spot LMD (LMD ) at the
C
centre point of the white diffuser (BG in Figure 2). As for the non-uniformity of the uniform-
illuminated-flat-background, the illuminance values at nine points (BG to BG ) of the white
0 8
diffuser, as shown in Figure 2, shall fall within the ± 10 % error range compared to the target
value. For example, if the target value is 5 000 lx, the illuminance value at nine points shall be
set up to be within 5 000 ± 50 lx. To create uniform-illuminated-flat-background condition, a
uniform illuminated sphere or a uniformly backlight behind the screen can be used as long as
this uniformity requirement meets instead of the white diffuser screen with illumination in
Figure 1.
5.4 Measurement of contrast and chromaticity of a 3D virtual image against different
uniform-illuminated-flat-backgrounds
5.4.1 General
If a uniform-illuminated-flat-background is not dark condition in 5.3, the effect of stray light shall
be measured and eliminated. There is a limit to implementing all environments where 3D virtual
images are viewed (see 5.1), so the measurement method using flat background is described.
The measurement procedure for the stray light caused by the limited-size background is given
in 5.4.3.1. The measurement procedure for the effect of the change in the uniform-illuminated-
flat-background on luminance, contrast and chromaticity is given in 5.4.3.2.
NOTE A measurement exposes the LMD to stray light if the light sources, which are to produce the different
background conditions in Figure 4, reflect off the white diffuser and non-black objects in the measurement room. Due
to the complex environment such as the presence of a 3D HUD optical system and a half mirror, etc., there is a limit
to the complete removal of the strain light.
5.4.2 Conditions
The following detailed conditions shall be applied:
a) display setting: if there are internal setting conditions that vary depending on the brightness
of the actual environment, the two internal display setting conditions with the darkest and
brightest luminance output are selected and evaluated alternately;
NOTE 1 If the display has a function to adjust chromaticity points by background colour variation, the
measurement will be conducted after deactivating this function.
b) test pattern: the test image with the centre square (P ) and the grey background having 128
c
of the 8-bit digitized RGB values in Figure 3(a);
NOTE 2 This test pattern having grey background is prone to veiling glare errors when measuring black centre
square.
– 12 – IEC 62629-62-12:2025 © IEC 2025
c) test si
...
IEC 62629-62-12:2025 표준은 가상 이미지를 생성하는 3D 디스플레이의 이미지 품질을 측정하기 위한 표준 측정 조건 및 방법을 명확하게 규정하고 있습니다. 특히 3D 헤드업 디스플레이와 같이 외부 세계와 겹쳐지는 3D 시각 정보를 다루는 기술들에 초점을 맞추고 있습니다. 이 표준은 3D 디스플레이의 성능을 평가하는 데 필수적인 기준을 제공하여, 업계에 유용한 측정 지침을 제시합니다. IEC 62629-62-12:2025의 강점 중 하나는 측정 방법에 대한 체계적이고 실용적인 접근 방식입니다. 품질 측정의 일관성을 보장하기 위해 엄격하게 정의된 측정 조건을 제시함으로써, 사용자와 제조업체가 공통된 이해를 갖도록 돕습니다. 특히, 이 문서에서는 눈 추적 기능이 측정에 포함되지 않음을 명시함으로써 헤드업 디스플레이와 안경형 디스플레이 간의 차별성을 강조하고 있습니다. 이는 이미지 품질 측정의 정확성을 더욱 높이는 요소로 작용합니다. 또한, 표준의 적용 가능성은 가상 현실 및 증강 현실을 포함한 다양한 최신 기술에 대한 직접적인 연관성이 있어, 이러한 디스플레이의 혁신적인 발전에 기여할 수 있는 기초를 제공합니다. IEC 62629-62-12:2025는 3D 디스플레이 분야의 전문가들뿐만 아니라 관련 산업 전반에 걸쳐 중요한 기준으로 작용할 것으로 기대됩니다. 결국, 이 표준은 기술의 진화를 반영하며, 정밀한 산업 요구 사항을 충족시키기 위한 필수적인 도구로 자리 잡을 것입니다.
IEC 62629-62-12:2025は、バーチャル画像タイプの3Dディスプレイにおける画像品質を評価するための標準測定条件および測定方法を具体的に規定しています。この標準の主な強みは、3Dヘッドアップディスプレイなど、外界と重ね合わせて表示される3D視覚情報の品質を正確に測定するための明確な指針を提供する点にあります。 この標準は、3Dディスプレイの画像品質評価に特化しており、眼鏡型ディスプレイはその適用範囲外とされています。これは、ヘッドアップディスプレイと眼鏡型ディスプレイの間に存在するアイボックスサイズや視野角の違いを反映しており、ユーザーに対する明瞭なガイダンスをもたらします。 IEC 62629-62-12:2025が設けた測定条件は、画像の鮮明さや色彩の正確さ、二重像の有無など、視覚的品質のさまざまな側面を適切に評価するために設計されています。これにより、製造者や開発者は、製品の品質を一貫して維持し、競争力を高めることが可能となります。 また、この標準は、ユーザーエクスペリエンス向上に寄与する情報を提供し、市場全体における技術革新を促進する役割も果たします。特に、3Dディスプレイ技術が進化する中、この規格は業界のベンチマークとしての価値を有し、正確な画像品質測定方法の確立を目指しています。 このように、IEC 62629-62-12:2025は3Dディスプレイの画像品質評価における重要な基準を提供し、業界全体における統一性と信頼性を高める大きな意義を持っています。
The IEC 62629-62-12:2025 standard provides a comprehensive framework for assessing the image quality of virtual-image 3D displays, specifically those used in 3D heads-up displays. This standard addresses the growing need for consistent and accurate measurement methodologies in the rapidly evolving field of 3D display technology. The scope of IEC 62629-62-12:2025 is precisely delineated to focus on virtual-image types, which are increasingly prevalent in applications that overlay 3D visual information onto the real world, such as in automotive and aviation contexts. One of the notable strengths of this standard is its clarity on measurement conditions, which are crucial for obtaining reliable and reproducible results when evaluating the image quality of these advanced display systems. Furthermore, the standard's exclusion of eyewear displays is a significant aspect, as it acknowledges the distinct differences between head-up displays and eyewear displays regarding eye box size and field of view. This focused approach enhances the relevance and applicability of the measurement methods outlined, ensuring that they are tailored specifically for the head-up display context, which is essential for accurate image quality assessments. Additionally, by specifying that the eye-tracking function is disabled during image quality measurement, the standard minimizes variables that could skew the results, allowing manufacturers and researchers to concentrate on fundamental image quality metrics without external influences. Overall, IEC 62629-62-12:2025 is an essential standard that not only sets forth clear measurement methods for virtual-image type 3D displays but also reinforces best practices within the industry for quality assessment in this innovative domain. Its relevance to contemporary technological advances makes it an invaluable resource for developers, researchers, and engineers working with 3D visual systems.
La norme IEC 62629-62-12:2025 offre une approche systématique et précise pour l'évaluation de la qualité de l'image des écrans 3D produisant des images virtuelles. Son cadre normatif définit clairement les conditions de mesure et les méthodes à appliquer, garantissant une évaluation cohérente et fiable des dispositifs visuels innovants, tels que les affichages tête haute (head-up displays). Une des forces majeures de cette norme réside dans sa capacité à cibler spécifiquement les dispositifs qui superposent des informations visuelles 3D à notre environnement, excluant délibérément les affichages à lunettes. Cette distinction est essentielle car elle reflète les différences significatives en matière de taille de la boîte oculaire et de champ de vision entre ces deux types d'affichages. Le fait que l'évaluation ne prenne pas en compte la fonction de suivi oculaire révèle une intention claire de se concentrer sur les caractéristiques intrinsèques à la qualité d'image pour les écrans 3D virtuels, ce qui renforce la pertinence de la norme dans le développement de technologies avancées. En termes d'applicabilité, l'IEC 62629-62-12:2025 se révèle utile tant pour les fabricants que pour les chercheurs souhaitant s'assurer que leurs produits répondent à des critères de performance rigoureux. En établissant des méthodes de mesure standardisées, cette norme contribue à la réputation et à la fiabilité des affichages 3D sur le marché, en facilitant une évaluation objective et une comparaison entre différents modèles. En résumé, la norme IEC 62629-62-12:2025 se positionne comme une référence incontournable dans le domaine des affichages 3D, favorisant l'innovation tout en garantissant que les utilisateurs bénéficient d'une qualité d'image optimale.
Der Standard IEC 62629-62-12:2025 bietet eine umfassende Grundlage für die Messung der Bildqualität von 3D-Displays, die virtuelle Bilder erzeugen. Dieses Dokument legt die standardisierten Messbedingungen und Methoden fest, die erforderlich sind, um die visuelle Leistung von 3D-HUDs (Head-Up Displays) zu bewerten. Die Relevanz dieser Norm ist außerordentlich hoch, insbesondere in einer Zeit, in der die Verwendung von 3D-Displays in verschiedenen Anwendungen, darunter Automobile und Augmented-Reality-Technologien, zunehmend verbreitet ist. Ein bedeutender Vorteil des Standards ist die klare Trennung zwischen Head-Up Displays und Eyewear Displays. Diese Differenzierung ist entscheidend, da die Anforderungen an die Bildqualität und die Sichtfeldparameter bei diesen Technologien erheblich variieren. Durch den Ausschluss von Eyewear Displays wird sichergestellt, dass die spezifischen Merkmale und Herausforderungen, die mit der Bildqualität von Heads-up Displays verbunden sind, angemessen adressiert werden. Die in IEC 62629-62-12:2025 beschriebenen Messmethoden sind darauf ausgelegt, die Sichtqualität unter standardisierten Bedingungen zu prüfen. Dies gewährleistet nicht nur eine konsistente Bewertung, sondern ermöglicht auch Vergleiche zwischen verschiedenen Geräten und Technologien, was für Hersteller und Entwickler von 3D-Displays von großem Wert ist. Darüber hinaus wird die Funktion des Eye-Trackings bewusst ausgeschlossen, wodurch die Komplexität der Messungen reduziert wird und sich die Analyse auf die zentrale Bildqualität konzentriert. Zusammengefasst stellt der Standard IEC 62629-62-12:2025 einen wichtigen Meilenstein in der Normierung von 3D-Displays dar, der sowohl die Praktikabilität der Messmethoden als auch die Relevanz für aktuelle und zukünftige Anwendungen betont. Die gezielte Fokussierung auf virtuelle Bildsysteme positioniert diesen Standard als unverzichtbaren Leitfaden für die Branche, der dazu beiträgt, die Qualität und Benutzerfreundlichkeit von 3D-Displays signifikant zu erhöhen.










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