Information technology — Coded representation of immersive media — Part 10: Carriage of visual volumetric video-based coding data

This document specifies carriage of coded media representations which comply with visual volumetric video-based coding and video-based point cloud compression (specified in ISO/IEC 23090-5).

Technologies de l'information — Représentation codée de média immersifs — Partie 10: Transport de données de codage basé sur la vidéo volumétrique

General Information

Status
Published
Publication Date
17-May-2022
Current Stage
9092 - International Standard to be revised
Completion Date
21-Jul-2024
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ISO/IEC 23090-10:2022 - Information technology — Coded representation of immersive media — Part 10: Carriage of visual volumetric video-based coding data Released:5/18/2022
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INTERNATIONAL ISO/IEC
STANDARD 23090-10
First edition
2022-05
Information technology — Coded
representation of immersive media —
Part 10:
Carriage of visual volumetric video-
based coding data
Technologies de l'information — Représentation codée de média
immersifs —
Partie 10: Transport de données de codage basé sur la vidéo
volumétrique
Reference number
© ISO/IEC 2022
© ISO/IEC 2022
All rights reserved. Unless otherwise specified, or required in the context of its implementation, no part of this publication may
be reproduced or utilized otherwise in any form or by any means, electronic or mechanical, including photocopying, or posting on
the internet or an intranet, without prior written permission. Permission can be requested from either ISO at the address below
or ISO’s member body in the country of the requester.
ISO copyright office
CP 401 • Ch. de Blandonnet 8
CH-1214 Vernier, Geneva
Phone: +41 22 749 01 11
Email: copyright@iso.org
Website: www.iso.org
Published in Switzerland
ii
© ISO/IEC 2022 – All rights reserved

Contents Page
Foreword . vi
Introduction .vii
1 Scope . 1
2 Normative references . 1
3 Terms and definitions . 1
4 Abbreviated terms . 2
5 Overview . 3
5.1 General . 3
5.2 Overall architecture for carriage of V3C data . 3
5.3 Summary of referenceable code points . 4
5.3.1 Brands . 4
5.3.2 Uniform resource names . 4
5.3.3 Restricted scheme types . 4
5.3.4 Sample entry types . 4
5.3.5 Box types . 5
5.3.6 Track reference types . 6
5.3.7 Track grouping types. 6
5.3.8 Entity grouping types . 6
5.3.9 Sample grouping types . 7
6 Volumetric media .7
6.1 General . 7
6.2 Volumetric visual media . 7
6.3 Volumetric visual media header . 7
6.3.1 Definition . 7
6.3.2 Syntax . . 7
6.3.3 Semantics . 7
6.4 Volumetric visual sample entry . 7
6.4.1 Definition . 7
6.4.2 Syntax . . 7
6.4.3 Semantics . 8
6.5 Volumetric visual sample group entry . 8
6.6 Volumetric visual samples . 8
7 Carriage of visual volumetric video-based coding data . 8
7.1 General . 8
7.2 Common boxes and data structures . 8
7.2.1 V3C decoder configuration record . 8
7.2.2 V3C decoder configuration box . 10
7.2.3 V3C unit header box . . 10
7.2.4 V3C atlas parameter set sample group . 10
7.2.5 Object switch alternatives box . 11
7.3 Single track encapsulation of V3C data . 11
7.3.1 General . 11
7.3.2 V3C bitstream sample entry .12
7.3.3 V3C bitstream track sample format .12
7.4 Multi-track encapsulation of V3C data . 13
7.4.1 General .13
7.4.2 V3C atlas sample entry . 14
7.4.3 V3C atlas tile sample entry. 16
7.4.4 V3C atlas sample format . 17
7.4.5 V3C video component track . 18
7.4.6 Track references. 19
7.4.7 Track alternatives and track grouping . 19
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© ISO/IEC 2022 – All rights reserved

7.4.8 Playout groups .20
7.4.9 Summary .20
8 Carriage of non-timed visual volumetric video-based coding data .21
8.1 General . 21
8.2 V3C atlas item . 22
8.3 V3C atlas tile item . 22
8.4 V3C component item . .22
8.5 V3C-related item properties .23
8.5.1 General .23
8.5.2 V3C configuration item property . 23
8.5.3 V3C unit header item property . 23
8.5.4 V3C atlas tile configuration item property . 24
8.5.5 Playout groups . 24
9 Partial access of volumetric visual data .25
9.1 General . 25
9.2 Common data structures. 25
9.2.1 3D vector . 25
9.2.2 Spatial region bounding box . 25
9.2.3 Tile mapping .26
9.2.4 Object collection . 27
9.3 Spatial region information structure .29
9.3.1
...

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