Language resource management — Semantic annotation framework (SemAF) — Part 10: Visual information

This document specifies an annotation language for visual information, based on VoxML (visual object concept structure modelling language), a modelling language for the visualizations of concepts and actions denoted by natural language (NL) expressions in three dimensions (3D). The specification of the VoxML-based annotation scheme conforms to the requirements given in ISO 24617-1, ISO 24617-7 and ISO 24617-14. The adoption of VoxML, specified in ISO 24617-14 as a semantic basis, is necessary for the 3D simulation and visualization of actions and motions taken by both human and artificial agents in real-life situations.

Gestion des ressources linguistiques - Cadre d'annotation sémantique — Partie 10: informations visuelles (VoxML)

Upravljanje jezikovnih virov - Ogrodje za semantično označevanje (SemAF) - 10. del: Vizualne informacije

General Information

Status
Published
Publication Date
05-Aug-2024
Current Stage
6060 - International Standard published
Start Date
06-Aug-2024
Due Date
04-Aug-2024
Completion Date
06-Aug-2024

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ISO 24617-10:2024 - Language resource management — Semantic annotation framework (SemAF) — Part 10: Visual information Released:6. 08. 2024
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International
Standard
ISO 24617-10
First edition
Language resource management —
2024-08
Semantic annotation framework
(SemAF) —
Part 10:
Visual information
Gestion des ressources linguistiques - Cadre d'annotation
sémantique —
Partie 10: informations visuelles (VoxML)
Reference number
© ISO 2024
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Published in Switzerland
ii
Contents Page
Foreword .iv
Introduction .v
1 Scope . 1
2 Normative references . 1
3 Terms and definitions . 1
4 Abbreviated terms . 2
5 Basic semantic assumptions — Habitats and affordances . 3
6 VoxML specification . 4
6.1 Metamodel and VoxML elements . .4
6.2 Representation of VoxML structures .5
6.3 Objects .6
6.4 Actions as programs .7
6.5 Relations .8
6.5.1 General .8
6.5.2 Properties (Attributes) .8
6.5.3 Relations .9
6.5.4 Functions .9
7 Examples of voxemes . 9
7.1 General .9
7.2 Objects .10
7.3 Eventualities as programs . 13
7.4 Properties .14
7.5 Relations . 15
7.6 Functions . 15
8 Using VoxML for simulation modelling of language .16
9 VoxML-based annotation scheme .18
9.1 Overview .18
9.2 Annotation scheme .18
9.2.1 Abstract specification .18
9.2.2 Concrete syntax for the representation of annotation structures .19
9.3 Semantic representation and interpretation . 20
Bibliography .22

iii
Foreword
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This document was prepared by Technical Committee ISO/TC 37, Language and terminology, Subcommittee
SC 4, Language resource management.
A list of all parts in the ISO 24617 series can be found on the ISO website.
Any feedback or questions on this document should be directed to the user’s national standards body. A
complete listing of these bodies can be found at www.iso.org/members.html.

iv
Introduction
This document standardizes the specification of a semantic annotation scheme for visual information, based
on a modelling language for constructing three-dimensional (3D) visualizations of concepts denoted by
natural language (NL) expressions. This modelling language serves as a semantic basis of interpreting the
semantic forms of annotation structures model-theoretically by constraining the models for interpretation.
This document focuses on the introduction of the modelling language as a semantic basis for interpretation,
since the syntactic specification of the annotation scheme for visual information is a simplified formulation
based on the abstract specification of the spatio-temporal annotation schemes, such as those specified in
ISO 24617-1, ISO 24617-7 and ISO 24617-14. These three standards lay a theoretical basis for this document,
which specifies ways of annotating visual information involving motions and actions that are spatio-
temporally characterized.
The modelling language, named “VoxML” (visual object concept structure modelling language), where “Vox”
abbreviates “visual object concept structure” (VOCS), can be used as the platform for creating multimodal
semantic simulations in the context of human-computer communication. VoxML encodes semantic knowledge
of real-world objects represented as 3D models, and of events and attributes related to and enacted over
these objects. VoxML is intended to overcome the limitations of existing 3D visual markup languages by
allowing for the encoding of a broad range of semantic knowledge that can be exploited by a variety of
systems and platforms, leading to multimodal simulations of real-world scenarios using conceptual objects
that represent their semantic values.
NOTE 1 The main content of this document is based on References [1] and [2]. Reference [1] was developed by the
Brandeis University Computer Science Department in the context of communicating with computers (CwC), a Defence
Advanced Research Projects Agency (DARPA) effort to identify and construct computational semantic elements, for
the purpose of carrying out joint plans between a human and computer through NL discourse.
NOTE 2 This document adopts VoxML as a semantic basis for enriching the model for interpreting the descriptions
of objects, actions and relations involving dynamic visual information.
This document outlines a specification:
a) to formulate the annotation scheme for visual information;
b) to represent semantic knowledge of real-world objects represented as 3D models.
It uses a combination of parameters that can be determined from the object’s geometrical properties as
well as lexical information from NL, with methods of correlating the two where applicable. This information
allows for visualization and simulation software to fill in information missing from the NL input and
allows the software to render a functional visualization of programs being run over objects in a robust and
extensible way. Currently, a voxicon, which is the structured repository of visual object concepts, contains
500 object (noun) voxemes, lexemes or entries of the voxicon, and 10 program (verb) voxemes.
NOTE 3 As this library of available voxemes continues to grow, the specification elements will operationalize an
increasingly large library of various and more complicated programs. A voxeme library and visualization software
where users will be able to conduct visualizations of available behaviours driven by VoxML after parsing and
interpretation is available from Reference [25].

v
International Standard ISO 24617-10:2024(en)
Language resource management — Semantic annotation
framework (SemAF) —
Part 10:
Visual information
1 Scope
This document specifies an annotation language for visual information, based on VoxML (visual object
concept structure modelling language), a modelling language for the visualizations of concepts and actions
denoted by natural language (NL) expressions in three dimensions (3D).
The specification of the VoxML-based annotation scheme conforms to the requirements given in ISO 24617-1,
ISO 24617-7 and ISO 24617-14. The adoption of VoxML, specified in ISO 24617-14 as a semantic basis,
...

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