Information technology — Affective computing user interface (AUI) — Part 1: Model

This document establishes a model for affective computing user interfaces (AUI). Annex B also suggests topics for AUI standardization. This document does not specify the implementation of affective computing.

Technologies de l’information — interface pour la reconnaissance et la simulation des émotions — Partie 1: Modèle

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Status
Published
Publication Date
29-Jun-2022
Current Stage
6060 - International Standard published
Start Date
30-Jun-2022
Due Date
21-Feb-2022
Completion Date
30-Jun-2022
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ISO/IEC 30150-1:2022 - Information technology — Affective computing user interface (AUI) — Part 1: Model Released:30. 06. 2022
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INTERNATIONAL ISO/IEC
STANDARD 30150-1
First edition
2022-06
Information technology — Affective
computing user interface (AUI) —
Part 1:
Model
Technologies de l’information — interface pour la reconnaissance et
la simulation des émotions —
Partie 1: Modèle
Reference number
ISO/IEC 30150-1:2022(E)
© ISO/IEC 2022

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ISO/IEC 30150-1:2022(E)
COPYRIGHT PROTECTED DOCUMENT
© ISO/IEC 2022
All rights reserved. Unless otherwise specified, or required in the context of its implementation, no part of this publication may
be reproduced or utilized otherwise in any form or by any means, electronic or mechanical, including photocopying, or posting on
the internet or an intranet, without prior written permission. Permission can be requested from either ISO at the address below
or ISO’s member body in the country of the requester.
ISO copyright office
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Published in Switzerland
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ISO/IEC 30150-1:2022(E)
Contents Page
Foreword .iv
Introduction .v
1 Scope . 1
2 Normative references . 1
3 Terms and definitions . 1
4 Model . 2
4.1 Affective characteristics . 2
4.2 General model . . . 2
4.3 AUI-based interaction model . 3
4.4 Affect representation. 4
4.4.1 General . 4
4.4.2 Affective characteristic categories . 4
4.4.3 Dimensional affective space . . 5
4.5 Affective characteristic data . 5
4.5.1 General . 5
4.5.2 Data type . 5
4.5.3 Modalities and media . 5
4.6 Recognition . 7
4.6.1 General . 7
4.6.2 Modalities of affective characteristic recognition . 7
4.6.3 Multi-modal fusion . 8
4.6.4 Affective characteristic recognition . 8
4.7 Strategy . 8
4.7.1 General . 8
4.7.2 Context of use . 9
4.7.3 Inference . 9
4.7.4 Decision-making . 9
4.8 Presentation . 10
4.8.1 General . 10
4.8.2 Modality of presentation . 10
Annex A (informative) Example of AUI application .11
Annex B (informative) Topics for AUI standardization .14
Bibliography .16
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ISO/IEC 30150-1:2022(E)
Foreword
ISO (the International Organization for Standardization) and IEC (the International Electrotechnical
Commission) form the specialized system for worldwide standardization. National bodies that are
members of ISO or IEC participate in the development of International Standards through technical
committees established by the respective organization to deal with particular fields of technical
activity. ISO and IEC technical committees collaborate in fields of mutual interest. Other international
organizations, governmental and non-governmental, in liaison with ISO and IEC, also take part in the
work.
The procedures used to develop this document and those intended for its further maintenance
are described in the ISO/IEC Directives, Part 1. In particular, the different approval criteria
needed for the different types of document should be noted. This document was drafted in
accordance with the editorial rules of the ISO/IEC Directives, Part 2 (see www.iso.org/directives or
www.iec.ch/members_experts/refdocs).
Attention is drawn to the possibility that some of the elements of this document may be the subject
of patent rights. ISO and IEC shall not be held responsible for identifying any or all such patent
rights. Details of any patent rights identified during the development of the document will be in the
Introduction and/or on the ISO list of patent declarations received (see www.iso.org/patents) or the IEC
list of patent declarations received (see https://patents.iec.ch).
Any trade name used in this document is information given for the convenience of users and does not
constitute an endorsement.
For an explanation of the voluntary nature of standards, the meaning of ISO specific terms and
expressions related to conformity assessment, as well as information about ISO's adherence to
the World Trade Organization (WTO) principles in the Technical Barriers to Trade (TBT) see
www.iso.org/iso/foreword.html. In the IEC, see www.iec.ch/understanding-standards.
This document was prepared by Joint Technical Committee ISO/IEC JTC 1, Information technology,
Subcommittee SC 35, User interfaces.
A list of all parts in the ISO/IEC 30150 series can be found on the ISO website.
Any feedback or questions on this document should be directed to the user’s national standards
body. A complete listing of these bodies can be found at www.iso.org/members.html and
www.iec.ch/national-committees.
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ISO/IEC 30150-1:2022(E)
Introduction
Affective computing individualizes user experience based on user needs and characteristics to achieve
better outcomes, including: increased effectiveness, efficiency, satisfaction, and user experience.
It is important to consider affective characteristics of humans in the design and presentation of human-
computer interactions. Affective computing builds a harmonious human-computer environment by
enabling computing-based systems to recognize, interpret and simulate human affects. Affective
applications promise new insights into what people are feeling and can better serve their needs.
Limitations on affective computing include diverse affective characteristics currently used and the way
to interpret and reply to these affective characteristics.
A general, standardized and systematic model is needed to facilitate applying affective computing
within human-computer interaction regarding usability and accessibility.
This document presents a systematically defined model for affective computing user interfaces (AUI)
and topics for AUI standardization. This can be important to establish the core and foundation of AUI
and their applications.
This document is intended to be utilized as a reference (for guidance) for developers of systems that
want to meet the needs of diverse users.
Future parts of the ISO/IEC 30150 series will provide additional guidance on implementation of AUI.
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INTERNATIONAL STANDARD ISO/IEC 30150-1:2022(E)
Information technology — Affective computing user
interface (AUI) —
Part 1:
Model
1 Scope
This document establishes a model for affective computing user interfaces (AUI). Annex B also suggests
topics for AUI standardization.
This document does not specify the implementation of affective computing.
2 Normative references
There are no normative references in this document.
3 Terms and definitions
For the purposes of this document, the following terms and definitions apply.
ISO and IEC maintain terminology databases for use in standardization at the following addresses:
— IEC Electropedia: available at https:// www .electropedia .org/
— ISO Online browsing platform: available at https:// www .iso .org/ obp
3.1
affective computing user interface
AUI
user interface that includes the use of affective characteristics (3.3) to meet users’ affective needs
Note 1 to entry: AUI can be implemented in software or hardware.
3.2
affective computing
collection, recognition, strategy and presentation of affective characteristics (3.3) of human-computer
interactions
3.3
affective characteristic
particular type of affect that is believed to be useful
3.4
affect representation
general and computable model that can be used for affective characteristic recognition (3.6) and
presentation within a computing-based system
3.5
dimensional affective space
combination of several affective characteristics (3.3) that can be represented as a set of dimensions
Note 1 to entry: Each affective characteristic can have a range of values (e.g. from strongly positive to strongly
negative, or between two alternatives) that can form the basis of dimension in affective dimensional space.
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ISO/IEC 30150-1:2022(E)
3.6
affective characteristic recognition
process of identifying affective characteristics (3.3)
3.7
affective characteristic classification
process of classifying affective characteristics (3.3) into categories
3.8
context of use
combination of users, goals and tasks, resources and environment
Note 1 to entry: The “environment” in a context of use includes the technical, physical, social, cultural and
organizational environments.
Note 2 to entry: The “users” in affective computing are represented in user profiles.
Note 3 to entry: The “resources” relevant to affective computing include collection devices, for example, cameras
and microphones.
[SOURCE: ISO 9241-11:2018, 3.1.15, modified — Notes 2 and 3 to entry were added.]
4 Model
4.1 Affective characteristics
There are a range of affective characteristics (including culture and emotions) that determine a user's
behaviours and needs when interacting with an information and communications technology (ICT)
system. This document provides a model that works with all types of affective characteristics, without
defining specific characteristics.
4.2 General model
Affective computing user interface (AUI) is a user interface that interacts with user's affective needs
and characteristics. AUI processing involves affective characteristic data collection, recognition,
strategy and presentation. A user adjusts his or her affects according to computing-based system’s
feedback and initiates further interactions with the system (shown in Figure 1). Affect representation
provides a unified description of affects in AUI.
Figure 1 — AUI model
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ISO/IEC 30150-1:2022(E)
[The following serves as the text alternative for Figure 1]
The figure consists of three parts: cognition space, AUI components and information space.
The cognition space contains a user. The AUI components include four boxes demonstrating the four
components of the process of the AUI model, which stand for collection of affective characteristic
data, recognition, strategy and presentation. The information space contains a computing-based
system.
There are interactions between the cognition space and information space passing through the
AUI components: one from user points to the computing-based system, indicating the input from
user to the system, while the other one from computing-based system points to user, indicating the
feedback to user.
Affect representation provides the foundation for the four components of the AUI model.
[end of the text alternative for Figure 1]
4.3 AUI-based interaction model
AUI can support interactions that implement affective computing. Figure 2 provides a model of human-
computer interaction using AUI involving two loops. Loop 1 is the user seen from the side of computing-
based system and loop 2 is computing-based system seen from the user side. Annex A provides an
example of an AUI application.
a) Loop 1: User seen from the side of computing-based system
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ISO/IEC 30150-1:2022(E)
b) Loop 2: Computing-based system seen from user side
Figure 2 — AUI-based interactions
[The following serves as the text alternative for Figure 2]
a) Loop 1: "User seen from the side of computing-based system" is illustrated in Figure 2a). It
shows how human affects are seen and processed within information space. There is multi-type
information from a user, such as speech, facial expression and gesture. The computing-based
system first uses a collection component to gather affective characteristic data from a user. Then a
recognition component identifies human affects, and a strategy component, which combines result
of the recognition with externally provided context of use information and generates affective
actions to be executed in the presentation component.
b) Loop 2: "Computing-based system seen from user side" is illustrated in Figure 2b).
It shows how the output of computing-based system is seen from user side. In cognition space, user
processes the output of the system to perceive and understand affect. Then user decides the affect
to perform behaviour as feedback to the computing-based system in order to initiate a new turn of
AUI interactions. The process of perception, understanding, decision and behaviour correspond to
the components of collection, recognition, strategy and presentation in loop 1, respectively.
[end of the text alternative for Figure 2]
NOTE 1 Annex A provides an application example of AUI-based interaction model.
NOTE 2 Annex B identifies possible standardization topics to implement this model.
4.4 Affect representation
4.4.1 General
Affects can be described via affect representation, which contains affective characteristic categories
and dimensional affective space.
4.4.2 Affective characteristic categories
Categories of affective characteristics can be developed from any individual affective characteristic or
combination of affective characteristics.
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ISO/IEC 30150-1:2022(E)
Different combinations of affective characteristics result in different user behaviours and needs.
4.4.3 Dimensional affective space
Dimensional affective space can be used to represent affective characteristics dimensionally.
NOTE 1 Different combinations of affective dimensions correspond to different dimensional affective spaces.
Recognized affect can be represented by a set of numeric (or ordinal) values, which indicate its location
in the dimensional affective space.
NOTE 2 Represented recognized affect is sometimes referred to as an affective state.
4.5 Affective characteristic data
4.5.1 General
Affective characteristic data refers to data that is captured from users and is involved in affective
computing.
4.5.2 Data type
Affective cha
...

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