Conceptual model of standardization for haptic multimedia systems

IEC TR 63344:2021(E) describes the conceptual model of vibro-tactile-based haptics in multimedia systems and equipment used in electrical appliances, computer interfaces, automobiles, amusements, and communication devices. This model describes possible standardization items.

General Information

Status
Published
Publication Date
09-Nov-2021
Current Stage
PPUB - Publication issued
Start Date
06-Dec-2021
Completion Date
10-Nov-2021
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IEC TR 63344 ®
Edition 1.0 2021-11
TECHNICAL
REPORT
colour
inside
Conceptual model of standardization for haptic multimedia systems
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IEC TR 63344 ®
Edition 1.0 2021-11
TECHNICAL
REPORT
colour
inside
Conceptual model of standardization for haptic multimedia systems

INTERNATIONAL
ELECTROTECHNICAL
COMMISSION
ICS 33.160.60 ISBN 978-2-8322-1047-1

– 2 – IEC TR 63344:2021 © IEC 2021
CONTENTS
FOREWORD . 5
INTRODUCTION . 7
1 Scope . 8
2 Normative references . 8
3 Terms and definitions . 8
4 Overview of haptics in multimedia systems . 10
4.1 Purpose . 10
4.2 Device categories . 10
4.3 Items of standardization . 11
4.4 Purposes of haptic feedback . 12
4.5 Reality class . 12
4.6 Interaction modality . 12
4.7 Data format and network topology . 13
4.7.1 General . 13
4.7.2 Acceptable delay . 13
4.7.3 Frame rate . 13
4.7.4 Quantization . 13
4.7.5 Data compression . 13
4.8 Device property. 13
4.8.1 General . 13
4.8.2 Spatial resolution . 13
4.8.3 Use of universal parameters . 14
4.8.4 Diversity of sensitivity . 14
4.8.5 Safety . 14
4.8.6 Calibration method . 14
5 Examples . 14
5.1 Games and entertainment . 14
5.1.1 General . 14
5.1.2 Computer games . 14
5.1.3 Immersive cinema . 15
5.1.4 Sports broadcasting . 15
5.1.5 E-sports . 16
5.2 Car driver support . 16
5.2.1 General . 16
5.2.2 Centre console interface . 16
5.3 Haptic feel transfer . 17
5.4 Haptic communication . 17
Annex A (informative) Use case of vibrotactile vest . 19
A.1 Description of the use case . 19
A.1.1 Name of use case . 19
A.1.2 Version management . 19
A.1.3 Scope and objectives of use case . 19
A.1.4 Narrative of use case . 19
A.1.5 General remarks . 19
A.2 Diagram of use case . 20
A.3 Technical details . 20

A.3.1 Actors . 20
A.3.2 Triggering event, preconditions, assumptions . 21
A.3.3 References . 21
A.3.4 Further information on the use case for classification and mapping . 22
A.4 Step by step analysis of use case . 22
A.4.1 Overview Scenarios . 22
A.4.2 Steps – scenarios . 23
A.5 Information exchanged . 25
A.6 Requirements (optional) . 25
A.7 Common terms and definitions . 25
A.8 Custom information (optional) . 25
A.9 Terms and definitions (additional) . 26
A.10 Technologies (additional) . 26
Annex B (informative) Use case of vibrotactile IPTV . 27
B.1 Description of the use case . 27
B.1.1 Name of use case . 27
B.1.2 Version management . 27
B.1.3 Scope and objectives of use case . 27
B.1.4 Narrative of use case . 27
B.2 Diagram of use case . 27
B.3 Technical details . 28
B.3.1 Actors . 28
B.3.2 Triggering Event, Preconditions, Assumptions . 28
B.3.3 References . 29
B.3.4 Further Information to the use case for classification / mapping . 29
B.4 Step-by-step analysis of use case . 30
B.4.1 Overview scenarios . 30
B.4.2 Steps – Scenarios . 31
B.5 Information exchanged . 32
B.6 Requirements (optional) . 32
B.7 Common terms and definitions . 32
B.8 Custom information (optional) . 32
B.9 Terms and definitions (additional) . 36
B.10 Technologies (additional) . 37
Bibliography . 38

Figure 1 – Device categories . 10
Figure 2 – Applications . 11
Figure 3 – Game & Entertainment . 14
Figure 4 – Computer games . 15
Figure 5 – Wear-type display for Immersive cinema . 15
Figure 6 – Sports broadcasting . 16
Figure 7 – Car driver support . 16
Figure 8 – Centre console interface . 17
Figure 9 – Tactile feel transfer . 17
Figure 10 – Tactile communication . 18
Figure A.1 – Use case diagram of vibrotactile vest . 20

– 4 – IEC TR 63344:2021 © IEC 2021
Figure B.1 – Use case diagram of vibrotactile IPTV . 28
Figure B.2 – Relationship between channel number and actuator position . 35

Table 1 – Items of haptics standardization . 11
Table B.1 – Assigned ch
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