Conceptual model for TC 100 standardization on multimedia cyber technology

IEC TR 63289:2020 describes the cases of the multimedia cyber technology, including IoT or CPS, within the scope of TC 100, and possible standardization items.

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Status
Published
Publication Date
28-Sep-2020
Current Stage
PPUB - Publication issued
Start Date
03-Nov-2020
Completion Date
29-Sep-2020
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IEC TR 63289
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Conceptual model for TC 100 standardization on multimedia cyber technology
IEC TR 63289:2020-09 (en)

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IEC TR 63289

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TECHNICAL



REPORT








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Conceptual model for TC 100 standardization on multimedia cyber technology




























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– 2 – IEC TR 63289:2020 © IEC 2020
CONTENTS
FOREWORD . 4
INTRODUCTION . 6
1 Scope . 7
2 Normative references . 7
3 Terms and definitions . 7
4 Cyber-physical system in TC 100 . 7
5 Cases of audio and video services . 10
5.1 General . 10
5.2 Home music service . 10
5.3 Home video service . 13
5.4 Car audio and video system . 14
5.5 Cable and network video system . 15
6 Cases of other services . 16
6.1 General . 16
6.2 Service with distributed system . 16
6.3 AI assisted Information services . 17
6.4 AI Speaker . 18
6.5 AR/VR/MR/SR and XR . 18
6.5.1 General . 18
6.5.2 Consumer usage . 18
6.5.3 Industrial usage . 19
6.5.4 VR/AR/MR/SR and XR Contents Distribution Platform . 20
6.6 Connected car . 21
6.7 AAL . 21
6.8 Personal wellness care . 22
7 Environmental aspect . 22
8 Safety aspects . 22
9 Possible study items . 23
9.1 General . 23
9.2 Methodology of computing data to provide good quality reproduction . 23
9.3 Measurement method for the minimum client devices and systems . 23
9.4 Management method for devices and systems in network . 23
9.5 Unified management method for content . 23
9.6 Digital signal processing schemes . 23
9.7 Measurement and management method for devices and systems using
AR/VR/MR/SR and XR technology . 24
9.8 QoS of network . 24
9.9 Big data processing with AI . 24
9.10 Content/data recognition or categorization with AI . 24
Bibliography . 25

Figure 1 – Cyber-physical system model . 8
Figure 2 – TC 100 model from IEC 61998:2015. 9
Figure 3 – TC 100 model and user communication from IEC 61998:2015 . 9
Figure 4 – Current status of activities related with cyber-physical system . 10

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IEC TR 63289:2020 © IEC 2020 – 3 –
Figure 5 – Typical music-listening scene . 11
Figure 6 – The primary client in the past and now . 12
Figure 7 – The primary client now and the future . 13
Figure 8 – Car audio systems consist of car main AV device and smartphone . 15
Figure 9 – CCIS . 15
Figure 10 – Virtual STB . 16
Figure 11 – Virtual CPE and cloud storage. 16
Figure 12 – An example of Distribution system with IoT . 17
Figure 13 – Examples of AI assisted Information services . 18
Figure 14 – An example of VR for consumer usage . 19
Figure 15 – An example of AR for industrial usage . 19
Figure 16 – XR system model . 20
Figure 17 – Contents distribution platform . 20
Figure 18 – Reducing e-waste . 22

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– 4 – IEC TR 63289:2020 © IEC 2020
INTERNATIONAL ELECTROTECHNICAL COMMISSION
____________

CONCEPTUAL MODEL FOR TC 100 STANDARDIZATION
ON MULTIMEDIA CYBER TECHNOLOGY

FOREWORD
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The main task of IEC technical committees is to prepare International Standards. However, a
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example "state of the art".
IEC TR 63289, which is a Technical Report, has been prepared by IEC technical committee
100: Audio, video and multimedia systems and equipment.
The text of this Technical Report is based on the following documents:
Draft TR Report on voting
100/3442/DTR 100/3468/RVDTR

Full information on the voting for the approval of this Technical Report can be found in the
report on voting indicated in the above table.
This document has been drafted in accordance with the ISO/IEC Directives, Part 2.

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IEC TR 63289:2020 © IEC 2020 – 5 –
The committee has decided that the contents of this document will remain unchanged until the
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the specific document. At this date, the document will be
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– 6 – IEC TR 63289:2020 © IEC 2020
INTRODUCTION
IEC TR 61998:2015, Model and framework for standardization in multimedia equipment and
systems, has already described cyber world applications and at the present time, some CE
products with Internet service are starting to use these cyber world applications. TC 100 has
only a few standards regarding this cyber world application up to now; however, now and in the
future, TC 100 standardization must shift into cyber-physical systems.
"Study Session 10 – Multimedia cyber technology" was established to consider the cases of the
multimedia cyber technology, including IoT or CPS, within the scope of TC 100, and proposes
study items. This Technical Report explains these SS 10 studies and shows the possible future
works of CPS within the scope of TC 100.

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IEC TR 63289:2020 © IEC 2020 – 7 –
CONCEPTUAL MODEL FOR TC 100 STANDARDIZATION
ON MULTIMEDIA CYBER TECHNOLOGY



1 Scope
This Technical Report describes the cases of the multimedia cyber technology, including IoT or
CPS, within the scope of TC 100, and possible standardization items.
2 Normative references
There are no normative references in this document.
3 Terms and definitions
For the purposes of this document, the following terms and definitions apply.
ISO and IEC maintain terminological databases for use in standardization at the following
addresses:
• IEC Electropedia: available at http://www.electropedia.org/
• ISO Online browsing platform: available at http://www.iso.org/obp
3.1
CPS
cyber-physical system
system processing physical or real world entities as a cyber world or information entities, and
vice versa
3.2
SaaS
Software as a Service
software provided by cloud and server via Internet
3.3
PaaS
Platform as a Service
platform provided by cloud and server via Internet
3.4
IaaS
Infrastructure as a Service
infrastructure provided by cloud and server via Internet
4 Cyber-physical system in TC 100
The CPS model in this document is illustrated in Figure 1. A provider manages contents or
services in the physical world. A provider distributes data for contents or services with cyber-
physical technology. The data reaches users via a network with information technologies. The
user receives contents or services with cyber-physical technologies.
The meaning of CPS, IT and IoT are generally thought of as follows:

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• CPS is a system to improve efficiency of all systems, create new services and improve
productivity by collecting data obtained from the physical world into cyber world, by
processing and utilizing the data.
• IT is a technology related to computers and data communications.
• IoT is a mechanism of mutual control, not only through information and communications
equipment, such as computers, but also through various objects existing in the physical
world have a communication function, connect to the Internet and communicate with each
other.

Figure 1 – Cyber-physical system model
The model from IEC 61998:2015 describes the entire system and includes CPS as shown in
Figure 2. Equipment and systems in the TC 100 model exchange data through the network with
the data source. The TC 100 model also shows a variety of domains such as home, car and
mobile.

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IEC TR 63289:2020 © IEC 2020 – 9 –

Figure 2 – TC 100 model from IEC 61998:2015
Figure 3 shows the relation between the TC 100 model and the user. This explains what causes
a communication between the TC 100 model and the user; this communication is established
by human senses. Audio and visual communication are the primal human senses, and other
senses can communicate with the TC 100 model also.

Figure 3 – TC 100 model and user communication from IEC 61998:2015
From all these models, the important essence of the TC 100 model is communication with a
user resulting in a physical phenomenon. Equipment, a device or means that communicates
with the physical world is a physical world entity because the user and the physical phenomenon
exist in the physical world. All other equipment, devices or means can be cyber world entities.

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This is the most important situation for TC 100: the legacy standardization items, such as
devices and equipment that are physical entities, are replaced with cyber entities.
Current status of activities related to CPS in TC 100 is illustrated in Figure 4. The application
area is not standardized yet. The platform and wide area network are standardized in other
standard developing organizations. IEC TC 100 TA 18 has standardized some local area
network area items, such as Network configuration. Each TA has standardized many devices.

Figure 4 – Current status of activities related with cyber-physical system
In this scheme, the provider can provide not only data but also cyber equipment and cyber
systems of TC 100. For instance, raw audio data can be processed to be amplified, tone
controlled, filtered and edited in cyber world by cloud computing. Therefore, the only physical
device that user needed is receiving data and reproducing it; any other function can be done in
the cyber world. This cyber world functionality will be done by cloud services such as SaaS
(Software as a Service), PaaS (Platform as a Service) and IaaS (Infrastructure as a Service).
For instance, services for audio and video are described in Clause 5.
5 Cases of audio and video services
5.1 General
Audio and video services are provided with IoT/CPS technologies, such as video/audio
streaming, video/audio on demand, download, cloud storage and others. Firstly, home music
service is studied as a typical TC 100 system case. Home video services and CPS are also
studied to investigate the standardization area of multimedia cyber technology in TC 100.
5.2 Home music service
A typical music listening scene with CPS is shown in Figure 5. A music service provider offers
its music through the network. Users can buy or subscribe to the music service and listen to it
on several audio devices. Users may also upload the user’s music content to the server and
unify the management of the contents. Furthermore, content editing or modification will be done
in the cyber system.

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IEC TR 63289:2020 © IEC 2020 – 11 –
Currently, the service is providing audio content only; other information of the service is quite
limited. For instance, the jacket picture is provided but no liner notes and related information.
There could be more information services that link to other services.

Figure 5 – Typical music-listening scene
The primary clients of user devices in the past and now are the following components: the player,
the STB (Set Top Box) and the AV amplifier, loudspeaker or headphone, monitor device,
microphone, camera and other interface devices as shown in Figure 6. The data of the content
came from disc media.

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Figure 6 – The primary client in the past and now
Figure 6 shows an example of audio systems and equipment for consumer, and each element
is related to the activities in TC 100. These are that DRM of contents is specified by TA 18, the
specifications related with speakers are managed in TA 20, the technologies of digital interface
of audio devices are specified by TA 4 and TA 20, the technologies related to energy efficiency
are specified in TA 19, the technologies related to PC are specified by TA 18.
When a music service of CPS becomes widely used, the primary client will consist only of the
following components: smart phone, smart watch, PC and amplifier, loudspeaker or headphone,
monitor device, microphone, camera and other interface devices. There will be no player,
receiver, STB as shown in the prediction or latest reality in Figure 7.

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IEC TR 63289:2020 © IEC 2020 – 13 –

Figure 7 – The primary client now and the future
The user’s client device will be such devices as PC/tablets and smartphones, or devices based
on PC and smartphone architecture. Players and STBs will be not used, but the key
reproduction devices such as DACs, digital amplifiers, monitors, and loudspeakers will continue
to be used.
The electronic distribution of music via cloud services spreads instead of physical media
distribution such as CDs. Furthermore, high-resolution audio more than CD is distributed
through the network to maximize user experience. In a multi-room use case, when the user
listens to music and moves to another room, the configuration of speakers is deferent with each
room. Therefore, rendering of audio is required for each room. In a mobile use case, a user can
listen to audio everywhere and regardless of location, for example with a mobile device or
mobile phone to play content from cloud server or home server system.
Digital processing of audio data is required to fit the user environment more efficiently for such
a speaker layout or listening position, and for compensation of the reproduction capability of
the device. To gather each device's information for the data processing, a unified method and
data structure is helpful.
Currently, there is also no universal scheme for all kinds of such cyber domain services. If users
want to access the information regarding audio content, such as liner notes or content
information, there is no such universal method for accessing these services.
The entity of content and service in cyber system is such as SaaS, PaaS and IaaS, they base
on software and IT technologies. On the other hand, a physical system has disadvantages in
that it requires physical manufacturing and maintenance, which requires physical work and cost.
Therefore, only a small part of high-end audio systems will exist in a physical system. This
cyber system will make consumer disc media and player disappear, and also, the user may not
need to keep physical media of music in home, most of content will exist in the cyber system.
5.3 Home video service
Video service in CPS has also spread quickly. Electronic sell through or streaming video service
has become popular instead of media distribution, such as video tape or DVD. Video service
has different requirements than music service.

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There are many types of video devices, video browsers and video formats. It is very hard to
develop home video systems to support all of these formats. Owing to the difference of display
resolution or type of network, it is required to transform video data to fit the user’s environment.
Video data is bigger than music data, generally. Faster and wideband network is required for
better quality. When the user downloads video data, it takes a long time and the device needs
a large local memory to store or cache it.
To establish a high-quality home video service, the following needs to be considered:
– Quality of network: when packets in the network are lost often, the playback of video is
interrupted.
– Bandwidth of network: high-resolution video requires high bit encoding and transfer rate.
– Latency of network: if latency of network is not small, it needs a longer time to respond when
the user makes an interaction as a user operation.
– Efficient video compression and coding method: for quality, function, and data reduction.
Copyright management is one of key issues for video service. Video content, especially movies,
requires a highly copyright-protected system, so that should be considered. Currently several
methods, such as contract basis or technical encryption, are used for copyright management.
On the other hand, existing video content on video tape or DVD that the user obtained cannot
be transformed to cyber-domain data because of copyright; it may need to be solved. IEC 62919,
Content management – Monitoring and management of personal digital content, could be one
solution; such a standard to use cyber content is required.
And, cyber security is another key issue, a standard for which, from the viewpoint of TC 100's
scope, is needed.
5.4 Car audio and video system
The different aspect is that the car system is movable on road and land, and autonomous. The
characteristics of a car system are as follows:
• movable and autonomous, with its own energy supply,
• a car has various working and functional modes, car AV and multimedia system works
depending on the condition of the car such as drive, cruise, stop, park and refuel or charge,
• users are drivers, passengers, pedestrians in and around the car, and remote users of the
car's AV and multimedia system.
These aspects affect AV and multimedia systems; however, networked AV and multimedia
systems can take advantage of CPS to correspond to these aspects.
The CPS of car AV systems has been introduced with mobile networks; therefore, there is a
limitation of network ability. Audio content in the cyber world can be played back with good
quality. Video content stored in a mobile phone can be played on a display with which the car
is equipped. The current typical CPS car audio system consists of a car main AV device and
smartphone as shown in Figure 8. This system may provide not only AV, but also navigation
and many Internet services.

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IEC TR 63289:2020 © IEC 2020 – 15 –

Figure 8 – Car audio systems consist of car main AV device and smartphone
Currently, this system depends on smartphones, therefore its function and specification also
depend on a smartphone. To obtain a more integrated system with car and other AV and
multimedia systems, for example, IEC 63246, Multimedia systems and equipment for cars –
Configurable Car Infotainment Services (CCIS), is under development. CCIS provides an
integrated car AV and multimedia system with other AV and multimedia systems and car
systems, and controls the whole system including CPS. Figure 9 shows CCIS.


Figure 9 – CCIS
Furthermore, many CPS services for cars are on the way. For example:
– HUD+AR will be popular soon;
– digit
...

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